Sunday, June 11, 2017

Agent Blue 0.0.2 Demo


0.0.2 Changelog:

Bug Fixes:

  • Enemies will spawn out of bounds and inside walls less (maybe not at all!)
  • Four-core machines will experience significantly less (hopefully zero) input lag
  • Fixed a crash related to windows thinking Oak was not starting up fast enough
  • Devices have had a number of bug fixes
  • Some color display issues with particles were resolved


New Features:

  • Crawl Spaces have unique walls


Download the Win64 ZIP here!
Download the Win32 ZIP here!

(This is a very early alpha, the game may crash and is has a number of unfinished levels and assets. Feel free to give us feedback here, or you can email us at oakmoundstudio@gmail.com. We have limited machines to test this game on, so we'd especially appreciate messages about any crashes that the game produces!)
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