0.0.2 Changelog:
Bug Fixes:
- Enemies will spawn out of bounds and inside walls less (maybe not at all!)
- Four-core machines will experience significantly less (hopefully zero) input lag
- Fixed a crash related to windows thinking Oak was not starting up fast enough
- Devices have had a number of bug fixes
- Some color display issues with particles were resolved
New Features:
- Crawl Spaces have unique walls
Download the Win64 ZIP here!
Download the Win32 ZIP here!
(This is a very early alpha, the game may crash and is has a number of unfinished levels and assets. Feel free to give us feedback here, or you can email us at oakmoundstudio@gmail.com. We have limited machines to test this game on, so we'd especially appreciate messages about any crashes that the game produces!)
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