Sunday, March 19, 2017

Oakmound Studio

We are a group of three who love games and love making them in our free time. Over the last 1 and a half years we have worked on 3 major projects: Dyscrasia, Esque, and Agent Blue. Starting out we worked with Crafty.js to develop Dyscrasia and Esque at which point we decided to move past its restrictions. Looking for a better performance we moved over to program in Go and decided to make our own game engine, Oak and a single player game for our new engine, Agent Blue.

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